![]() You can also choose to filter by all frames, key frames, or those frames which include labels. This feature enhances user experience for animation workflows such as Lip-Sync. ![]() In previous releases, you could not preview the frames without getting within the symbol in Edit mode. Additionally, we have the ability to create multiple Frame Pickers for. Frame Picker helps you to visually preview and choose the first frame for a graphic symbol. The enhanced frame picker panel includes a check box that allows automatic creation of key frames when selecting from the various frames presented here. Previously, the Frame Picker only displayed a single symbol when selected, and wasn't that easy to deal with when animating across multiple symbol instances. We now have an option to pin a symbol to Frame Picker so you can work with the tool even without keeping the symbol selected. Use the animate() function to define the length, delay, and easing of a transition, and to designate the style function for defining styles while transitions. Let's open up the frame picker panel, and we can see that we have six different styles of coffee cup to choose from. ![]() We can also see under looping options that we have this set to view a single frame. Considering that multi-frame graphic symbols are far more commonly used for looping animations than storing stills, 'Single Frame' would be a poor choice of default. The frame picker is just a convenience dialog. We can see it's a graphic symbol, and an instance of the cup graphic symbol. Looping is a property of graphic symbols, not the frame picker. returned the correct values relative to the
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